Starting things off, let’s talk about Radeon Super Resolution. First unveiled back in January as part of AMD’s keynote address, the spring update (22.3.1) introduces a few quality-of-life features for AMD’s software stack, and is being headlined by the first release of AMD’s FSR 1.0-based Radeon Super Resolution (RSR) technology for driver-based game upscaling. Application crash may be intermittently observed while playing RuneScape™ on some AMD Graphics Products, such as the Radeon™ RX 5700 XT.AMD this morning is releasing the awaited spring update to their AMD Software Adrenalin Edition suite for their GPUs.Some virtual reality games or applications may experience lower-than-expected performance on Radeon™ RX 7000 series GPUs.Video stuttering or performance drops may be observed during gameplay and video playback with some extended display configurations on Radeon™ RX 7000 series GPUs.High idle power has situationally been observed when using select high-resolution and high refresh rate displays on Radeon™ RX 7000 series GPUs.Intermittent system crash while playing Call of Duty®: Modern Warfare® II on some AMD Graphics Products, such as the Radeon™ RX 580.Higher than expected memory usage during shader compilation time when first launching THE LAST OF US™ Part I.Brief display corruption may occur when switching between video and game windows on some AMD Graphics Products, such as the Radeon™ RX 6700 XT.Application crash or driver timeout may be observed during video playback using DaVinci Resolve™ Studio.Up to 12% increase in performance in The Lord of the Rings: Gollum™ 4k, using AMD Software: Adrenalin Edition™ 23.5.1 on the Radeon™ RX 6000 Series GPUs, versus the previous software driver version 23.4.3 RS-578.Up to 16% increase in performance in The Lord of the Rings: Gollum™ 4k, using AMD Software: Adrenalin Edition™ 23.5.1 on the Radeon™ RX 7900 Series GPUs, versus the previous software driver version 23.4.3 RS-577.AMD Radeon Software Adrenalin 23.5.1 Driver Release Notes Highlights The system crashes on older Radeon SKUs when playing Call of Duty®: Modern Warfare® II have also been resolved. Previously, the game used much higher VRAM during shader compilation when launching the game for the first time. The memory usage in “ The Last of Us” has been improved.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |